A Session is an authenticated two-way link between a client and the Router, enabling real-time, interactive communication between the client and other peers (incl. the Router itself) over a single Realm.
- A session is established at a certain point in time, and then ‘torn down’–brought to an end–at some later point.
- A session is attached to a single Realm
- A session is authenticated on the Realm (unless
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- A session is stateful, meaning that Bondy holds current state information about the session to be able to communicate, as opposed to stateless communication, where the communication consists of independent request-response interactions.
The name of the thing
|Retrieve a session|
Retrieve a session
wamp.session.get(id) -> session()
Retrieves information on a specific session